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		<title>Dominion Studios Ltd.</title>
		<link>https://dominionstudios.ucoz.net/</link>
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		<lastBuildDate>Fri, 13 Mar 2015 18:07:56 GMT</lastBuildDate>
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			<title>Dungeon Tower Defense</title>
			<link>https://dominionstudios.ucoz.net/forum/7-6-1</link>
			<pubDate>Fri, 13 Mar 2015 18:07:56 GMT</pubDate>
			<description>Forum: &lt;a href=&quot;https://dominionstudios.ucoz.net/forum/7&quot;&gt;Dungeon Tower Defense&lt;/a&gt;&lt;br /&gt;Thread starter: INSTINCTʕ•͡ᴥ•ʔ&lt;br /&gt;Last message posted by: INSTINCTʕ•͡ᴥ•ʔ&lt;br /&gt;Number of replies: 0</description>
			<content:encoded>Hello and welcome to this thread! Today we want to announce our game that is being in development, Dungeon Tower Defense! It is a tower defense game with a dungeon and open world feel. Dungeon Tower Defense or DTD is developed with TDTK which is a development kit for tower defense games, helping speed up the development process! All other assets have been made and developed by us, Dominion Studios! If you are interested in our new game please contact us, we hope to see you download the pre-alpha test build later down the road. &lt;br /&gt;&lt;br /&gt; Here is a screenshot of what the world looks like in the Unity 5 editor, (This image does not reflect complied game assets!) The complied game has many shaders on the &quot;PlayerCamera&quot; , below are the shaders on the camera along with some other info on the current build! &lt;br /&gt;&lt;br /&gt; &lt;img src=&quot;http://dominionstudios.ucoz.net/PROMO_IMAGES/Capture.png&quot; border=&quot;0&quot; alt=&quot;&quot;/&gt; &lt;br /&gt;&lt;br /&gt; &lt;span style=&quot;font-size:18pt;&quot;&gt;Title Update Information&lt;/span&gt; &lt;br /&gt;&lt;br /&gt; Title: Dungeon Tower Defense (DEV - &lt;NULL&gt;) &lt;br /&gt; Company: Dominion Studios Ltd. (Limited) &lt;br /&gt; Product Name: Dungeon Tower Defense &lt;br /&gt;&lt;br /&gt; &lt;span style=&quot;font-size:18pt;&quot;&gt;Settings (PC|Mac|Linux (Standalone) )&lt;/span&gt; &lt;br /&gt;&lt;br /&gt; &lt;span style=&quot;font-size:15pt;&quot;&gt;Resolution&lt;/span&gt; &lt;br /&gt;&lt;br /&gt; Default is full screen &lt;br /&gt; Default is native resolution &lt;br /&gt; Run in background* &lt;br /&gt;&lt;br /&gt; &lt;span style=&quot;font-size:15pt;&quot;&gt;Player Options&lt;/span&gt; &lt;br /&gt;&lt;br /&gt; Capture single screen: True &lt;br /&gt; Display resolution dialog: Enabled &lt;br /&gt; Use player log: True &lt;br /&gt; Mac fullscreen mode: Fullscrenn Window &lt;br /&gt; D3D9 fullscreen mode: Fullscreen Window &lt;br /&gt; D3D11 fullscreen mode: Fullscreen Window &lt;br /&gt; Visible in background: True &lt;br /&gt; Force single instance: True &lt;br /&gt;&lt;br /&gt; &lt;span style=&quot;font-size:18pt;&quot;&gt;Other Settings&lt;/span&gt; &lt;br /&gt;&lt;br /&gt; &lt;span style=&quot;font-size:15pt;&quot;&gt;Rendering&lt;/span&gt; &lt;br /&gt;&lt;br /&gt; Rendering Path* : Forward &lt;br /&gt; Color Space* : Gamma &lt;br /&gt; Use Direct3D 11* : True &lt;br /&gt; Static Batching: True &lt;br /&gt; Dynamic Batching: True &lt;br /&gt; GPU Skinning* : True &lt;br /&gt; Steroscopic rendering* : True &lt;br /&gt;&lt;br /&gt; &lt;b&gt;&lt;span style=&quot;font-size:15pt;&quot;&gt;Optimization&lt;/span&gt; &lt;br /&gt;&lt;br /&gt; API Compatible Level: .NET 2.0 Subset &lt;br /&gt; Preload Shaders: True &lt;br /&gt; Size: 52 &lt;br /&gt; Optimize Mesh Data: True &lt;br /&gt;&lt;br /&gt; &lt;i&gt;*Shader Setting between platfroms&lt;/i&gt;&lt;/b&gt;</content:encoded>
			<category>Dungeon Tower Defense</category>
			<dc:creator>INSTINCTʕ•͡ᴥ•ʔ</dc:creator>
			<guid>https://dominionstudios.ucoz.net/forum/7-6-1</guid>
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